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<section name="raw"> <SEQUENTIAL> <record key="001" att1="001" value="LIB902664803" att2="LIB902664803">001 LIB902664803</record> <field key="037" subkey="x">englisch</field> <field key="050" subkey="x">Buch</field> <field key="076" subkey="">Sozialwissenschaft</field> <field key="100" subkey="">raser, john r.</field> <field key="331" subkey="">simulation and society: an exploration of scientific gaming</field> <field key="335" subkey="a">crow, bud ; dedicated to</field> <field key="403" subkey="">4. pr.</field> <field key="410" subkey="">boston</field> <field key="412" subkey="">allyn and bacon</field> <field key="425" subkey="">1972, june</field> <field key="433" subkey="">xi, 180 pp.</field> <field key="517" subkey="c">from the table of contents: introduction; anatomy of a technique: what and why is a simulation?; simulating social systems.</field> <field key="phi" subkey="l">osophical and methodological considerations; intellectual and historical roots of social science simulations; the uses</field> <field key="ofs" subkey="i">mulation-gaming: simulation and the development of social theory; theory exploration. research with games; games for</field> <field key="tea" subkey="c">hing; validity, or what are games really good for?;</field> <field key="544" subkey="">5751-A</field> </SEQUENTIAL> </section> Servertime: 0.127 sec | Clienttime:
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